Been playing a game called SpaceChem which is a bloody incredible puzzle game. The guy who made it makes these beautiful open-ended games where the solutions are as elegant or sloppy as you make them. He also made TIS-100, Shenzen I/O, Infinifactory (definitely another fave), and Opus Magnum which was just released. He also made the game that Minecraft ripped off, Infiniminer.
Anyway, on a given level you're given an output chemical compound (e.g., methane) and you have a limited number of preset inputs (e.g., c=c and h-h) and you need to come up with a way of reliably and efficiently breaking or combining the odd inputs to create the output. Whenever I describe it, people's eyes glaze over but I swear, it's the greatest thing since diced potatoes.
Anyway, on a given level you're given an output chemical compound (e.g., methane) and you have a limited number of preset inputs (e.g., c=c and h-h) and you need to come up with a way of reliably and efficiently breaking or combining the odd inputs to create the output. Whenever I describe it, people's eyes glaze over but I swear, it's the greatest thing since diced potatoes.